SIGGRAPH2020コースAdvances in Real-Time Rendering in Gamesの資料公開

SIGGRAPH 2020コースのの資料が公開になったようです.

Advances in Real-Time Rendering in Games


  • Software-Based Variable Rate Shading in Call of Duty: Modern Warfare
  • Rendering the Hellscape of Doom Eternal
  • From Ray to Path Tracing: Navigating through Dimensions
  • Precomputed Lighting Advances in Call of Duty: Modern Warfare
  • The Technical Art of The Last of Us Part II